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Up To Speed
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Devlog
New Year, New Features
January 31, 2024
by
Jelify
It's a new year and that brings new things! We now have full controller support through all the menus and gameplay. In addition to that big change we also have completely changed how ships look and ar...
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Leaps and Bounds
October 21, 2023
by
Jelify
#Update, #Upcoming
Yesterday was the release of the largest update for the game since this project started. It also marks the point where the game is playable in terms of win/loss and major mechanics being functional. N...
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Speeding Up
August 24, 2023
by
Jelify
A couple of weeks ago I decided it was a good idea to develop some tools to help increase content production as I focus more and more on that as development progresses. Although the order and configur...
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Bug fixes
May 12, 2023
by
Team Sunlit
Up To Speed: Pre-Alpha has been updated with a couple bug fixes: Fixed black screen bug, camera fades in now Fixed bug where the mouse cursor would not show on pause screens...
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Damage Update
May 10, 2023
by
Team Sunlit
Up To Speed: Pre-Alpha has been updated with a few upgrades: Damage and durability systems Total your vehicle after severe damage Centered lap timer with updated visuals...
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First Update and Devlog
April 12, 2023
by
Jelify
#Update, #Development
April 9th Update Hello and greetings, my name is Robert Smith one of the developers and main programmer to work on this project. I wanted to make a quick post to talk about changes in this update and...
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