Leaps and Bounds
Up To Speed » Devlog
Yesterday was the release of the largest update for the game since this project started. It also marks the point where the game is playable in terms of win/loss and major mechanics being functional. Now with most gameplay elements established the process of refining and polishing can begin. The future is bright and I can’t wait to see things make more progress towards the final vision. Here’s a short list of things I plan to improve/add next.
- Bet your skill against your opponents for big wins or potential losses
- Improved Controller Support
- Better UI Graphics
- Better Sound/Music
- More event types and Tracks
- Better VFX and Graphics
- Energy Pickups
- Practice Mode
- More Vehicles to Unlock and Race
If you’re an F-Zero fan or a fan of racing in general, please check it out and provide your feedback. Even just viewing the page and downloading the game provides me with that warm fuzzy feeling.
Files
UpToSpeed10-20.zip 621 MB
Oct 20, 2023
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Up To Speed
Rogue-lite Racer
Status | Prototype |
Authors | Team Sunlit, Jelify |
Genre | Racing |
Tags | 3D, Difficult, Fast-Paced, Indie, Roguelike, Roguelite, Sci-fi, Short, Singleplayer, Unreal Engine |
Languages | English |
More posts
- New Year, New FeaturesJan 31, 2024
- Speeding UpAug 24, 2023
- Bug fixesMay 12, 2023
- Damage UpdateMay 10, 2023
- First Update and DevlogApr 12, 2023
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